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Architectural Visualization


Parking structure replacement with a CG office building. I use a CG model and build materials from Maya and Substance Paint. Match moving using PT-track to Maya and rendered using Arnold (PBR) and output using layers with AOVs for shadows, mattes, reflections, dirt & ambient occlusion. I did the final composite with Nuke and some cleanup of the drone footage.

Unreal Engine Twinmotion2020. I setup the streets and lots with #cityengine (pick a location in downtown L.A. E Olympic Blvd & S Los Angeles St.) , download an Evermotion building, cleaned up in 3dsmax then imported to Twinmotion. Did some simple edits in Premiere. All can be done in hours.

3D Renders

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3ds Max & Vray -Modeled the room and curtains, imported everything else, edit materials, add lighting, rendered multi-pass and finished in Photoshop.


A quick test also Vray. Assign all material, and create lighting. Render with GPU with separate elements and comp in Nuke.

Furniture and Product renders

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Architectural Layout Planning


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  • Home
  • Demo Reel
  • Projects
  • Color Grading
  • Indie Film
  • 3D
  • Graphic Design
  • Resume