Architectural Visualization
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Parking structure replacement with a CG office building. I use a CG model and build materials from Maya and Substance Paint. Match moving using PT-track to Maya and rendered using Arnold (PBR) and output using layers with AOVs for shadows, mattes, reflections, dirt & ambient occlusion. I did the final composite with Nuke and some cleanup of the drone footage. Unreal Engine Twinmotion2020. I setup the streets and lots with #cityengine (pick a location in downtown L.A. E Olympic Blvd & S Los Angeles St.) , download an Evermotion building, cleaned up in 3dsmax then imported to Twinmotion. Did some simple edits in Premiere. All can be done in hours. |