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VFX Demo


Self study - Match moving
Using PF-track, Maya & Nuke workflow.
00:03
- helmet track, reflection from maya and clouds using maya/fluid
00:22 - nodal pan shot
00:31 - tracking shot for scene and car

360 VR Demo

Low budget 360 comps for blood and glow effects with Nuke & Cara VR.


Self study - Architectural Visualization

Parking structure replacement with a CG office building. I use a CG model and build materials from Maya and Substance Paint. Match moving using PT-track to Maya and rendered using Arnold (PBR) and output using layers with AOVs for shadows, mattes, reflections, dirt & ambient occlusion. I did the final composite with Nuke and some cleanup of the drone footage.

3D Renders


Bedroom test with 3ds Max and Vray

Modeled the room and curtains, imported everything else, edit materials, add lighting, rendered multi-pass and finished in Photoshop.
3ds Max & Vray - Modeled the room and curtains, imported everything else, edit materials, add lighting, rendered multi-pass and finished in Photoshop.
Lighting only
3Ds Max & Vray (lighting test)

Architectural Layout Planning


auvisualeffects@gmail.com
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  • Home
  • Demo Reel
  • Projects
  • Color Grading
  • Indie Film
  • 3D
  • Graphic Design
  • Resume